Notice: When updating this mod, remember to run FNIS.For new users, FNIS will be ran at the end of the Guide. I Stream on YouTube weekly!đ Subscribe for More! Discord - Hang out! Install order of these three mods doesn't matter at all, they don't overwrite each other. If you use HDT you want the extented version of XPMS, the regular version will work fine but causes flicker during killcams. As for patches, you'll want the skeleton arm fix, select other patches only if you use the respective mods.
This mod is my modding for the Cassandra Frost Witch Outfitâs armor body from UUNP to 7BO. Others use the bodyslideâs slider preset for 7BO.
If you are interested, please introduce and give it to Andreth follower :D
[Mesh Only Ver.1.0 download] (MEGA)
[NetImmerse Override Ver.1.0 download](MEGA)
My follower mods: Andreth follower
Note:
Sorry, This clothes mod is only âweight 100â.
If you wear this clothes on âAndreth Followerâ, XPMSE is NOT required.
Requirements:
HDT HighHeels System
Installation:
After decompressing the compressed file, overwrite your skyrim folder.
In the case of MO, load order this mod after the original.
This isnât requires HDT HighHeels System, However requires NetImmerse Override or RaceMenu instead.
Requirements:
Cassandra Frost Witch Outfit 4K UNP or 2K UNP
NetImmerse Override or RaceMenu
XPMSE
Installation:
After decompressing the compressed file, overwrite your skyrim folder.
In the case of MO, Load orderthis mod after the original.
Credit:
BodySlide and Outfit Studioby Caliente
HDT Physics Extensions by HydrogensaysHDT
NetImmerse Override byexpired6978
RaceMenuby expired6978
XP32 Maximum Skeleton Extended - XPMSEby Groovtama
Article #5 in a 12-part series.
Dragonborn always looked like a robot when standing or sitting, and have you noticed how woman walk exactly like men? It might also be nice if a secondary weapon shows on a character. New stand or sit idles are easy fixes, but dual sheathing or special body physics (boob jiggle or combat) require some extra steps.
Here I cover how to install new bodies, with or without breast and butt physics, new animations for idles or walks, and having two sheathed weapons show up on your character. In another post I cover my choices for body replacers, skin textures, and more on making characters pretty.
Keep in mind that some non-FNIS custom animations replace existing animations, and for each action you generally get one animation. Your character can sit in a different position, cross-legged or whatever, and will always sit that way with a few exceptions. I share a couple suggestions below under step H.
Dual sheathing, including shield or staff on back, needs a special skeleton. Boob physics (HDT) requires a new skeleton and supporting body mesh. Iâm using XPMSE skeleton since it has both covered along with many popular body meshes. For best results certain requirements, including optional animation packs, must be installed before installing XPMSE.
Use a mod organizer supporting FOMOD, such as NMM or MO, to include install options. If youâre new to installing mods, see my first post in this series.
These install steps are based on documentation for XPMSE by Groovtama. Follow the steps no matter if you want breast physics or dual sheath. I bet you never considered boobs and swords depended so much on the same things. Youâll want to follow the same order for hair and cape physics, too. This tutorial assumes you want HDT physics for body jiggle. Other pure-animation BBP mods also exist that donât require HDT Physics Extensions.
Review the XPMSE description page for mods not compatible which include some HDT equipment.
After installation of other mods, you may review load order on this Google doc by the HDT Physics Extension team.
Note that some (T)BBP options may be pure animations without HDT physics. For these you need a supported walking, running, or combat animation that include bode jiggle. HDT body jiggles reacting to character motion using the in-game physics engine.
This example assumes HDT-BPP physics using the Havok engine which requires SKSE, XPMSE skeleton, and HDT-PE for original Skyrim.
SkyUI includes a mod-control menu (MCM) that some mods support to include options or more information. One of my steps below include using SkyUIâs MCM to select weapon sheathing options. Many body movement sequences and custom animations use FNIS. It comes with a generator that youâll need to run whenever you add or remove a mod that uses FNIS. Weâll generate after a few steps.
For widest custom clothing and armor support, I recommend âCalienteâs Beautiful Body Editionâ (CBBE), âDIMONIZED UNPâ by dimon99, or SeveNBase. With extra work outfits may be converted to whatever you choose. The defaults are nude, but several include underwear options or search for prettier underwear mods. You may install new skin textures after this or at a later time. Boob jiggle requires a BPP body mesh. To add BPP to UNP, you have several choices.
For CBBE with HDT BPP:
Optionally, install new skin texture now or later. I use âMature Skinâ 2. Your undressed female characters have BBP, but clothing or light armor also needs to support when dressed.
Again, defaults are nude, but include underwear options. I like the âFavoredSoulsâ mesh option in âBetter Malesâ best, but SoS-lite (adult site) isnât bad either.
For âBetter Malesâ if you want different body size than default, youâll need to do some manual copying by moving contents of labeled sub-folders.
I tried this out, but ended up not using these animations. Some animations are covered by XPMSE. The installer lists multiple animation replacements that you may pick with checkboxes. If you want one, best installed before XPMSE.
Leave most of the options at default unless you have other mods that apply. The descriptions explain everything. Overwrite previous skeleton files. Note in general, XPMSE should be late in load order. When installing other skeleton animation mods, run LOOT or check your load order. Even if you donât plan on using âRaceMenuâ to craft your characterâs face, I recommend using it for improved functionality with XPMSE and you might decide to play with âRaceMenuâ in the future.
Note that some older help posts recommended deleting the female skeleton, but as noted in big, bold letters on the XPMSE page, do NOT delete the skeleton file.
Note that older tips suggested adding a [HAVOK] section to your Skyrim.ini, but with latest extensions itâs been recommended (âSkyrim Stability Guideâ) to leave as default with iNumThreads=1.
This is a good time to run LOOT, Wyre Bash, or similar tool to make sure the load order is good and XPMSE is positioned correctly (after any body plugins) according to Groovtama.
Located by default at Skyrim/Data/tools/GenerateFNIS__for__Users as GenerateFNISforUsers.exe. Youâll need to run this each time you add or remove a FNIS animation. Likely, youâll need the âSKELETON Arm Fixâ option. Gender-specific animations may need checking if using gender-specific animation mods such as âPretty Combat Animationsâ by dualsun. Only include other options if you have the relevant mods.
If you load a game and your character stands with arms and legs stuck outward (t-pose), run this generator again.
Be aware that adding a high number of animations increases the chances of CTD (crash) when loading a saved game. Note the number the generator reports and aim for no more than a couple thousand. I recommend not including pose mods on regular play-through; load when you want to take screenshots and unload before continuing play. Workarounds include loading older save file first, or disabling unused animations from animation index text files and re-generating FNIS. Best to plan play-through around heavy-animation mods, choosing supporting mods for that theme, to keep the memory usage down.
Letâs fix the robotic sitting and standing with some simple replacers. âPretty Female Idlesâ and âPretty Sit Idleâ doesnât require FNIS and replaces the default sit and stand with one of each among choices from the installer. Check each example picture to see which one you like including a couple combination poses which your character will switch between. âFNIS Sexy Moveâ changes how women walk. It uses a weird token system in inventory so each NPC will remember her walk, but you may turn it off in MCM. While in MCM, select which walks not to include and if to include while wearing armor. Some of the walks appear too exaggerated for me. This also changes the female run which looks a bit on the girlish side. Remember to run FNIS Generator again.
Before installing DSR, you may want to run LOOT, Wyre, or similar tool to make sure the load order is correct at this point paying attention to XPSME position as explained by Groovtama.
This mod will add a second weapon on the characterâs belt, optionally put shield or staff on back. Consider that âDual Sheath Reduxâ is a cosmetic mod, and that it may increase script activity with NPCs and compete with other area scripts. NPC shields on back may be disabled in MCM. Also, some custom weapons may not be supported. See the description page for details.
If you want âCampfireâ, âArise - Black Sacramentâ, âWar Within Weaponsâ, or other mods with âDual Sheath Reduxâ support, install them now. If added later then run patcher again.
After adding a new mod, run the patcher again. Naturally, the patch file must load after weapon and armor plugins. It may be easiest to keep the patch file last so as not to have to move it whenever running the patcher.
Some mods support alternate styles, but you may want other styles for other weapons. Do you like two swords on back? Easy. With custom sword drawing animation? Depends. XPMSE covers some, or if you did step D, you may have it. Keep in mind that these animations are 1-to-1 replacers, so changing them mid-game or having different animations for different characters may not happen without extra work. Using the MCM, you can let each character sheath their weapons in different styles.
Select your favorite clothing and armor supporting your body type. It doesnât make sense for armor to jiggle, except perhaps lightweight leather, or limited breast coverage, but most clothing should. If you customized your body, or chose a preset other than default, look for BodySlide files or create your own. If youâre using DSR, remember to run patcher after adding a new custom armor.
Here are a few CBBE-compatible mesh mods to get you started:
For âOmnisway Clothingâ use BodySlide to pick which clothes you want to update, adjust preset, and build.
If your favorite outfit doesnât support your body type or BBP, see my tutorial âBody Conversions for Skyrim Using BodySlide, Outfit Studioâ (#11).
Check your character and NPCs for animation, custom idle, custom walk, and skin textures. If you find a problem, review installation order and mod load order. Pure texture replacers can be re-installed, and pay attention to file overwrites to achieve your desired result.
Ensure XPMSE skeleton is installed correctly. Run FNIS generate.
The âDawnguardâ burnt-face happens after your vampire character spends too much time in sunlight and youâre using custom body texture.
The problem may occur on just NPCs, only your character, or just vampires. Causes include mismatched textures (custom face doesnât update body), wrong installation order, unintended file overwrite occurred, loose files leftover from old installation (removed mod) that donât belong, or a mod missing updated face-gen data. You do not need another mod to fix neck seams. A neck-seam mod is a bandage leaving the source of the problem still in your data.
Note: using the console command on selected NPC, âsetnpcweight 10â may temporarily fix the issue, but neck seam may return. This indicates a problem loading correct data due to extra loose files or mod conflicts.
On using Creation Kit (CK) to export face-gen data:
For Dawnguard characters, you may need to edit SkyrimSkyrimEditor.ini with bAllowMultipleMasterLoads=1 and bAllowMultipleMasterFiles=1 under [General] section.
If many vampires have dark heads, also see â100% Working Dawnguard Female Vampire Face Fixâ which explains how to copy face textures for all female vampire NPCs in addition to your character.
If you canât track down the cause then reset to clean Data folder and install your mods again observing proper install and load order. Pay attention to overwriting files.
Too many scripts updating nearby NPCs such as DSR and âWet and Coldâ may cause some updates to not happen. If shields fail to attach to back too often, consider turning off some of these cosmetic features in DSR and other mods.
Article #5 in a 12-part series.